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Zero to One

Aim for vertical progress—create something truly new (0 → 1), not just more of the same (1 → n). Win by building a monopoly on a focused niche and compounding from there.
Author

Peter Thiel (with Blake Masters), Zero to One (2014)

model type
,
about

“Zero to One” contrasts incremental copying with novel creation. Thiel’s core claim: enduring tech businesses are monopolies by design—they discover a secret, build a 10× advantage, and defend it with strong moats (network effects, scale, proprietary tech, brand, or regulation). Success follows a power law—a few bets drive most returns—so choose markets and problems where you can become the definitive provider.

I discuss the Zero to One concept in my essay here: https://barnabyrobson.org/the-future-of-progress/

How it works

Vertical vs horizontal progress – invent new ways to do things vs replicate existing ones.

Contrarian question – “What important truth do very few people agree with you on?” → your secret.

Start with a niche – dominate a small market first, then expand adjacently.

10× product – be an order of magnitude better on what the market values.

Moats – defend with network effects, economies of scale, proprietary data/tech, switching costs, or brand.

Distribution matters – plan sales/marketing channels as deliberately as product.

Last-mover advantage – aim to be the one that endures, not just the first to ship.

Power law – expect outcomes to be skewed; concentrate talent and capital on the outlier.

use-cases

Startup selection and strategy – pick problems with monopoly potential.

Corporate innovation – carve out “new category” bets rather than me-too features.

Product roadmaps – prioritise 10× wedges over broad, shallow parity.

How to apply
  1. Write your contrarian thesis – the overlooked truth about your market or user.

  2. Define the atomic niche – smallest segment you can plausibly own within 12–24 months.

  3. Specify the 10× edge – speed, cost, accuracy, convenience, or delight (show proofs/benchmarks).

  4. Choose your moat(s) – which 2–3 isolating mechanisms will strengthen as you grow?

  5. Design distribution – direct sales, product-led growth, partnerships, platform plays; target CAC payback.

  6. Stage expansion – adjacency plan once you hold 60–80 percent of the first niche.

  7. Allocate by power law – double down on what’s working; kill the rest quickly.

  8. Set durability tests – retention, unit economics, moat health (e.g., % usage from network effects).

pitfalls & cautions

“First” without staying power – speed ≠ advantage; durability beats novelty.

Me-too in big markets – competing head-on where you can’t be 10× better.

Tech without go-to-market – distribution neglected until it’s too late.

Fake moats – PR, patents with no teeth, or easily copied UX.

Contrarian theatre – being different for its own sake; insist on true user value.

Regulatory cliffs – some monopolies invite scrutiny; design compliance early.